With Shadow Play apps you can record with a simple webcam your own theatre play, stand up comedy or what ever you like and share it with your audiences and friends on internet like Facebook or Youtube.
The system is doing skeleton tracking on the arm and determining where the shoulder, elbow, and wrist is, using it to control the movement and posture of the giant funky bird!
The QUMA (pronounced Cooma), from Japanese company SoftEther, works kind of like those 3D wooden mannequins that artists often pose when sketching the human body. Except that the QUMA connects to your PC over USB, and the majority of the puppets’ joints feature sensors that not only detect when they’ve been moved and adjusted, but also translate those movements to the character in your 3D software.
Japan-based SoftEther has developed a 3D motion-capture figure to create computer graphics and animations in 3D. Known as the QUMA, this human-like doll has a set of joints throughout its body, all of which are equipped with sensors and can be moved freely by the user. The QUMA motion capture puppet is ideal for designers and engineers to create 3D CG animation. Watch the video after the jump.
The researchers have taught a computer to find regularities in the natural world that become established laws - yet without any prior scientific knowledge on the part of the computer. They have tested their method, or algorithm, on simple mechanical systems and believe it could be applied to more complex systems ranging from biology to cosmology and be useful in analyzing the mountains of data generated by modern experiments that use electronic data collection.
The research will be published in the journal Science (April 3, 2009) by Hod Lipson, Cornell associate professor of mechanical and aerospace engineering, and graduate student Michael Schmidt, a specialist in computational biology.