Archives for : 立體追蹤 (3D Motion Tracker)


Haptic & optical clone(Haptoclone) From SHINODA- Makino Lab on Youtube

Haptoclone是由篠田研究室 篠田 裕之(しのだ ひろゆき)教授帶領的團隊研發出的新技術,主要研究人五感中的觸覺,觸覺的傳達、行動的誘導、心理作用等等來進行探討,尤其人類、環境,如何檢測相互作用的狀態,透過觸覺感來提供,創造出一種「觸覺傳送」的體驗,Haptoclone主要是由Yoshikazu Furuyama & Seki Inoue研究員研究,篠田 裕之也鑽研了二維通信,透過電磁波傳遞信號和電力傳輸,未來有助於可穿戴計算和感應器在不同的材料嵌入使用。

想像一下,未來在使用 Skype時和某人初次見面,可以透過全息影像跟對方握手,或者和遠方朋友視訊時,能夠擁抱他的投影。


Haptoclone 由兩個箱子組成,將觸感與光學複製兩者給合,你可以把手伸進其中一個箱子,就能在另一個箱子裡投影出來,每個箱子內部有 4 道超音波陣列,釋放出超音波輻射壓,使你產生碰到東西的感覺,裝有實物的箱子裡有一台Kinect感應器,紀錄物體被碰到後產生的變化,再像鏡子一樣把變化投射到另一個箱子。


Nissan_Intelligent Parking Chair

The Intelligent Parking Chair focus on the office environments. It’s a pre-testing for auto parking system for the Nissan cars development.

Check the relate website: Nissan Innovation

Face Tracking for Kinect V2

The Microsoft Face Tracking Software Development Kit for Kinect for Windows (Face Tracking SDK), together with the Kinect for Windows Software Development Kit (Kinect For Windows SDK), enables you to create applications that can track human faces in real time.
The Face Tracking SDK’s face tracking engine analyzes input from a Kinect camera, deduces the head pose and facial expressions, and makes that information available to an application in real time. For example, this information can be used to render a tracked person’s head position and facial expression on an avatar in a game or a communication application or to drive a natural user interface (NUI).

Brekel Pro Face v2 is a Windows application that enables 3D animators to record and stream 3D face tracking of up to 6 people from your living room or office using a Kinect sensor.

Be the first to get your hands on the new generation Kinect for Windows sensor

k4w-sensor-1-135.pngphoto by Microsoft

Recently,  a lot of interaction projects base on Kinect. There is good news for developers. If you want to be a first users. You can join the Kinect programe. This program, which begins in November 2013, will provide developers with tools and a pre-release sensor as soon as possible so they can start building new applications before general availability in 2014.

The program fee will be US$399 (or local equivalent) and offers the following benefits:

  • Direct access to the Kinect for Windows engineering team via a private forum and exclusive webcasts
  • Early SDK access (alpha, beta, and any updates along the way to release)
  • Private access to all API and sample documentation
  • pre-release/alpha sensor
  • final, released sensor at launch

Applications must be completed by July 31, 2013, 9:00 A.M. (Pacific Time).

The program link:

Daniel Rozin with wooden mirrors

Although It’s a old project by Daniel Rozin. But I still feel it is one of the classical interactive art works.

Follow the video you can see the concept and  making process for this project.

Rozin is the Resident Artist and Associate Art Professor at ITP, Tisch School Of The Arts, NYU where he teaches such classes as: “Project Development Studio” and “Toy Design Workshop”. As developer, Rozin owns Smoothware Design, a software company that creates tools for the interactive art and multimedia authoring community.

External Link

Daniel Rozin